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Welcome Comrades! To the beginning of a great endeavor, and as with all great endeavors, it begins with a single soviet style tenement. Today, we establish t.


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A Beginners Guide to Workers & Resources Soviet Republic - Text Starter's guide Guide Hi all, As we all know the learning curve is quite steep and as there's no real written tutorial at the moment, I decided to put one together for new players. Please feel free to repost this and give me some feedback! Now on Steam! - Link to Steam Guide The Basics


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In this new Beginners Guide and Review for Workers and Resources: Soviet Republic, I give you a impression of the gameplay and guide you around the basics to.


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Tip 1: Building placement Workers & Resources: Soviet Republic has an annoying thing - you have a limited degree of freedom in how and where you place your buildings. You must rotate them just so, and then, the terrain must be flat. You can't just carve swaths out of mountains, which is rather unrealistic, but hey.


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Workers & Resources: Soviet Republic is the ultimate real-time Soviet-themed city builder tycoon game. Developed by 3Divison, it was first made available on Steam for Early-Access on 15th March 2019. Construct your own republic with a centrally planned economy and transform a poor country into a rich industrial superpower!


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270 ratings A Beginners Guide to Workers & Resources: Soviet Republic By Nosferatii A beginners guide to Workers and Resources. A walkthrough of the map, basics, and help getting set up with your first socialist town producing electricity. Finding it difficult adjusting to the steep learning curve?


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The Workers and Resources Soviet Republic game guide will help you familiarize yourself with the game's mechanics, plan your first republic and provide it with a solid foundation for it to flourish.


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Guide explaining how to set up an efficient and contention-free rail cargo infrastructure in Workers & Resources: Soviet Republic, an economy and transport tycoon game, including signaling and no-signaling scenarios, internal and external cargo loops, multi-cargo trains, and more.


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Keep it in on at least 5min interval. Helps a lot in case of (rare, but still there) game crash. Build a small city near the customs (at least 2-3k, preferrably plan for 5k), like 1-2km away. Start with things necessary to run it (bus stop, firestation, hospital, 3-4 largest brick houses, school and kindergarden, trash cans, utilites).


Ukraine benefit DLC planned for Soviet city builder

Forsooth. Attempt 1: Small, self-sufficient city Here, I decided to try my luck on the new flatland map, recently added to Workers & Resources. When I first tried Soviet Republic, there was only the mid-hills maps (populated or empty), and now there's a third one.


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Workers & Resources: Soviet Republic. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I was thinking of waiting for the full release before starting a new game. In principle, the guide is about realistic mode, not about all the other mechanics in the game. So you should already understand how demolition.


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Second guide showing how to set up a fun and profitable industry in Workers & Resources: Soviet Republic, an economy and transport tycoon game, covering road cargo stations, short and long haul transport with internal and external resource distribution loops, raw materials buffering, efficiency optimization, forklifts versus trucks, improved profitability, and more


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Started from a small village in 1948. It is now late Winter 1956. I'm going heavy on the realism, trying to recreate a large train depot/yard area (inspired from a Ukrainian town) interconnected in every which way which I hope will serve the rest of the future republic as a major cargo hub.


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A more advanced guide to electricity with thorough explanations of the game's electrical systems, and the design requirements for operating a stable and reliable electrical network in your Republic. Disclaimers/Preamble. I don't own Workers and Resources Soviet Republic, which is the property of whoever owns it.


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The game is too complex to explain simply, and reiterating things already covered by numerous Youtube videos is.. Workers & Resources: Soviet Republic > Guides > John Moridin's Guides . 26 ratings. Comprehensive Guide to Workers and Resources. By John Moridin. This guide primarily links to Youtube videos rather than explaining the game.


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Build gravel processing near your quarries to cut down on transport time/costs. Remember that if you import electricity and reach zero money, your production stops entirely, so always keep a couple of thousand in your bank account. A great way to save a lot of money is to play on the populated map and relocate the citizens from the prepuilt.